PAPER2UPaperTileMapComponent::OwnsTileMap

Does this component own the tile map (is it instanced instead of being an asset reference)?

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References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h

Include

#include "PaperTileMapComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sprite")
bool OwnsTileMap() const

Remarks

Does this component own the tile map (is it instanced instead of being an asset reference)?

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