Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h |
Include |
#include "PaperTileMapComponent.h" |
void RebuildRenderData
(
TArray< FSpriteRenderSection > & Sections,
TArray< FDynamicMeshVertex > & Vertices
)