Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperImporterSettings.h |
Include |
#include "PaperImporterSettings.h" |
void ApplySettingsForTileMapInit
(
UPaperTileMap * TileMap,
UPaperTileSet * DefaultTileSet,
ESpriteInitMaterialLightingMode LightingMode,
ESpriteInitMaterialType MaterialTypeMode,
bool bCreateEmptyLayer
) const
Fills out the tile map with the default settings given the desired material type and lighting mode (which can both be automatic)