| UObjectBase
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Module |
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Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteFactory.h |
Include |
#include "PaperSpriteFactory.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UPaperSpriteFactory : public UFactory
Factory for sprites
Name | Description | ||
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bUseSourceRegion |
Set bUseSourceRegion to get it to use/set initial sourceUV and dimensions. |
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InitialSourceDimension |
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InitialSourceUV |
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UTexture2D *... |
InitialTexture |
Initial texture to create the sprite from (Can be nullptr) |
Name | Description | |
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UPaperSpriteFactory ( |
Name | Description | ||
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ConfigureProperties() |
Opens a dialog to configure the factory properties. |
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UObject *... |
FactoryCreateNew ( |
Create a new object by class. |