| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Classes/PaperTiledImporterFactory.h |
Include |
#include "PaperTiledImporterFactory.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UPaperTiledImporterFactory :
public UFactory,
public FReimportHandler
Imports a tile map (and associated textures & tile sets) exported from Tiled (http://www.mapeditor.org/)
Name | Description | |
---|---|---|
|
UPaperTiledImporterFactory ( |
Name | Description | ||
---|---|---|---|
|
ConvertTileSets ( |
||
|
UObject *... |
CreateNewAsset ( |
|
|
FinalizeTileMap ( |
||
|
UTexture2D &... |
ImportTexture |
|
|
ParseGlobalInfoFromJSON ( |
||
|
TSharedPtr< ... |
ParseJSON |
Name | Description | ||
---|---|---|---|
|
FactoryCanImport ( |
Whether the specified file can be imported by this factory. |
|
|
UObject *... |
FactoryCreateText ( |
Create a new object by importing it from a text buffer. |
|
GetToolTip() |
Returns the tooltip text description of this factory |
Name | Description | ||
---|---|---|---|
|
CanReimport |
Check to see if the handler is capable of reimporting the object |
|
|
GetPriority() |
Get the import priority for this handler. |
|
|
EReimportRes... |
Reimport ( |
Attempt to reimport the specified object from its source |
|
SetReimportPaths |
Sets the reimport path(s) for the specified object |