USocialChatManager::HandleChatRoomJoinPublic

Windows
MacOS
Linux

References

Module

Party

Header

/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.h

Include

#include "Chat/SocialChatManager.h"

Source

/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.cpp

Syntax

void HandleChatRoomJoinPublic
(
    const FUniqueNetId & LocalUserId,
    const FChatRoomId & RoomId,
    bool bWasSuccessful,
    const FString & Error
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss