USocialChatManager::JoinChatRoomPublic

Void SendDirectMessage(const ISocialUserRef& InRecipient, const FString& InMessage); void SendMessage(const USocialChatChannel& Channel, const FString& InMessage); virtual bool SendMessage(const FString& InChannelName, const FString& InMessage) override; virtual bool SendMessage(const ISocialUserRef& InRecipient, const FString& InMessage) override;

Windows
MacOS
Linux

References

Module

Party

Header

/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.h

Include

#include "Chat/SocialChatManager.h"

Source

/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.cpp

Syntax

virtual void JoinChatRoomPublic
(
    const FChatRoomId & RoomId,
    const FChatRoomConfig & InChatRoomConfig,
    ESocialSubsystem InSocialSubsystem
)

Remarks

Void SendDirectMessage(const ISocialUserRef& InRecipient, const FString& InMessage); void SendMessage(const USocialChatChannel& Channel, const FString& InMessage); virtual bool SendMessage(const FString& InChannelName, const FString& InMessage) override; virtual bool SendMessage(const ISocialUserRef& InRecipient, const FString& InMessage) override;

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss