FSocialInteractionHandle

Represents a single discrete interaction between a local player and another user.

Windows
MacOS
Linux

References

Module

Party

Header

/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/SocialInteractionHandle.h

Include

#include "Interactions/SocialInteractionHandle.h"

Syntax

class FSocialInteractionHandle

Remarks

Represents a single discrete interaction between a local player and another user. Useful for when you'd like to create some tangible list of interactions to compare/sort/classify/iterate. Not explicitly required if you have a particular known interaction in mind - feel free to access the static API of a given interaction directly.

Constructors

Name Description

Public function

FSocialInteractionHandle()

Functions

Name Description

Public function Const

void

 

ExecuteInteraction

(
    USocialUser& User
)

Public function Const

FText

 

GetDisplayName

(
    const USocialUser& User
)

Public function Const

FName

 

GetInteractionName()

Public function Const

FString

 

GetSlashCommandToken()

Public function Const

bool

 

IsAvailable

(
    const USocialUser& User
)

Public function Const

bool

 

IsValid()

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const FSocialInteractionHandle& Ot...
)

Public function Const

bool

 

operator==

(
    const FSocialInteractionHandle& Ot...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss