FSessionId

Gives a smidge more meaning to the intended use for the string. These should just be UniqueId's (and are), but not reliably allocated as shared ptrs, so they cannot be replicated via [FUniqueNetIdRepl](API\Runtime\Engine\GameFramework\FUniqueNetIdRepl).

Windows
MacOS
Linux

Type

typedef FString FSessionId

References

Module

Party

Header

/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyTypes.h

Include

#include "Party/PartyTypes.h"

Remarks

Gives a smidge more meaning to the intended use for the string. These should just be UniqueId's (and are), but not reliably allocated as shared ptrs, so they cannot be replicated via FUniqueNetIdRepl.

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