FPatchCheck::OnCheckForPatchComplete

Windows
MacOS
Linux

References

Module

PatchCheck

Header

/Engine/Plugins/Online/OnlineFramework/Source/PatchCheck/Public/PatchCheck.h

Include

#include "PatchCheck.h"

Source

/Engine/Plugins/Online/OnlineFramework/Source/PatchCheck/Private/PatchCheck.cpp

Syntax

void OnCheckForPatchComplete
(
    const FUniqueNetId & UniqueId,
    EUserPrivileges::Type Privilege,
    uint32 PrivilegeResult,
    bool bConsoleCheck
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss