FVehicleEngineData

Windows
MacOS
Linux

References

Module

PhysXVehicles

Header

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent4W.h

Include

#include "WheeledVehicleMovementComponent4W.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FVehicleEngineData

Variables

Name Description

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta

float

 

DampingRateFullThrottle

Damping rate of engine when full throttle is applied (Kgm^2/s)

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta

float

 

DampingRateZeroThrottleClutchDisengaged

Damping rate of engine in at zero throttle when the clutch is disengaged (in neutral gear) (Kgm^2/s)

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta

float

 

DampingRateZeroThrottleClutchEngaged

Damping rate of engine in at zero throttle when the clutch is engaged (Kgm^2/s)

Public variable UProperty Category, EditAnywhere, Meta

float

 

MaxRPM

Maximum revolutions per minute of the engine

Public variable UProperty Category, EditAnywhere, Meta

float

 

MOI

Moment of inertia of the engine around the axis of rotation (Kgm^2).

Public variable UProperty Category, EditAnywhere

FRuntimeFloatCu...

 

TorqueCurve

Torque (Nm) at a given RPM

Constructors

Name Description

Public function

FVehicleEngineData()

Functions

Name Description

Public function Const

float

 

FindPeakTorque()

Find the peak torque produced by the TorqueCurve

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