FVehicleGearData

Windows
MacOS
Linux

References

Module

PhysXVehicles

Header

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent4W.h

Include

#include "WheeledVehicleMovementComponent4W.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FVehicleGearData

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

float

 

DownRatio

Value of engineRevs/maxEngineRevs that is low enough to gear down

Public variable UProperty Category, EditAnywhere

float

 

Ratio

Determines the amount of torque multiplication

Public variable UProperty Category, EditAnywhere, Meta

float

 

UpRatio

Value of engineRevs/maxEngineRevs that is high enough to gear up

Constructors

Name Description

Public function

FVehicleGearData()

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