Module |
|
Header |
/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent4W.h |
Include |
#include "WheeledVehicleMovementComponent4W.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FVehicleGearData
Name | Description | ||
---|---|---|---|
|
float |
DownRatio |
Value of engineRevs/maxEngineRevs that is low enough to gear down |
|
float |
Ratio |
Determines the amount of torque multiplication |
|
float |
UpRatio |
Value of engineRevs/maxEngineRevs that is high enough to gear up |
Name | Description | |
---|---|---|
|
FVehicleGearData() |