[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=VehicleInput, AdvancedDisplay)
FVehicleInputRate HandbrakeInputRate
Rate at which input handbrake can rise and fall.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=VehicleInput, AdvancedDisplay)
FVehicleInputRate HandbrakeInputRate
Rate at which input handbrake can rise and fall.