PhysXVehicles

Windows
MacOS
Linux

Classes

Name

Description

Public class UClass Abstract BlueprintType Config

AWheeledVehicle

Public struct UStruct

FAnimNode_WheelHandler

Simple controller that replaces or adds to the translation/rotation of a single bone.

Public struct UStruct

FReplicatedVehicleState

Public struct UStruct

FTireConfigMaterialFriction

Allows overriding of friction of this tire config on a specific material

Public struct

FTireShaderInput

Values passed from PhysX to generate tire forces

Public struct

FTireShaderOutput

Generated tire forces to pass back to PhysX

Public struct UStruct

FVehicleAnimInstanceProxy

Proxy override for this UAnimInstance-derived class

Public struct UStruct

FVehicleDifferential4WData

Public struct UStruct

FVehicleEngineData

Public struct UStruct

FVehicleGearData

Public struct UStruct

FVehicleInputRate

Public struct UStruct

FVehicleTransmissionData

Public struct

FWheelAnimData

Public struct UStruct

FWheelSetup

Vehicle-specific wheel setup

Public class

IPhysXVehiclesPlugin

The public interface to this module

Public class UClass ClassGroup, HideCategories, Meta

USimpleWheeledVehicleMovementComponent

Public class UClass

UTireConfig

Public class UClass Transient

UVehicleAnimInstance

Public class UClass Blueprintable, BlueprintType

UVehicleWheel

Public class UClass Abstract HideCategories

UWheeledVehicleMovementComponent

Public class UClass ClassGroup, HideCategories, Meta

UWheeledVehicleMovementComponent4W

Enums

Name

Description

Public enum

EVehicleDifferential4W::Type

Base VehicleSim for the 4W PhysX vehicle class

Public enum UEnum

EWheelSweepType

Functions

Name Description

Public function

float

 

Cm2ToM2

(
    float Cm2
)

Public function

float

 

CmSToKmH

(
    float CmS
)

Public function

class

 

deprecated

(
    "PhysX is deprecated. Use the UChao...,
    otherwise your project will no long...
)

Simple n-wheeled vehicle with suspension and tire friction.

Public function

class

 

deprecated

(
    "PhysX is deprecated. Use the Chaos...,
    otherwise your project will no long...
)

Represents a type of tire surface used to specify friction values against physical materials.

Public function

class

 

deprecated

(
    "PhysX is deprecated. Use the UVehi...,
    otherwise your project will no long...
)

Public function

class

 

deprecated

(
    "PhysX is deprecated. Use the UChao...,
    otherwise your project will no long...
)

Public function

class

 

deprecated

(
    "PhysX is deprecated. Use the AWhee...,
    otherwise your project will no long...
)

WheeledVehicle is the base wheeled vehicle pawn actor.

Public function

class

 

deprecated

(
    "PhysX is deprecated. Use the UChao...,
    otherwise your project will no long...
)

Component to handle the vehicle simulation for an actor.

Public function

class

 

deprecated

(
    "PhysX is deprecated. Use the UChao...,
    otherwise your project will no long...
)

Public function

float

 

KmHToCmS

(
    float KmH
)

Km/h to cm/s

Public function

float

 

M2ToCm2

(
    float M2
)

Public function

float

 

OmegaToRPM

(
    float Omega
)

Rad/s to rev per minute

Public function

float

 

RPMToOmega

(
    float RPM
)

Rev per minute to rad/s

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