| UEdGraphNode::GetNodeTitle()
|
Module |
|
Header |
/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Public/AnimGraphNode_WheelHandler.h |
Include |
#include "AnimGraphNode_WheelHandler.h" |
Source |
/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/AnimGraphNode_WheelHandler.cpp |
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType
) const
Gets the name of this node, shown in title bar