[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category=PixelStreaming)
FSoftClassPath PixelStreamerHiddenCursorClassName
Pixel Streaming can have a server-side cursor (where the cursor itself is shown as part of the video), or a client-side cursor (where the cursor is shown by the browser). In the latter case we need to turn the UE4 cursor invisible.