| IModuleInterface
|
Module |
|
Header |
/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModuleBase.h |
Include |
#include "PreLoadMoviePlayerModuleBase.h" |
class FPreLoadMoviePlayerScreenModuleBase : public IPreLoadMoviePlayerScreenModule
Name | Description | ||
---|---|---|---|
|
CleanUpMovieStreamer() |
||
|
RegisterMovieStreamer ( |
||
|
UnRegisterMovieStreamer ( |
Name | Description | ||
---|---|---|---|
|
IsGameModule() |
Returns true if this module hosts gameplay code |
|
|
ShutdownModule() |
Called before the module is unloaded, right before the module object is destroyed. |
|
|
StartupModule() |
Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |