| USceneComponent::CalcBounds()
|
Module |
|
Header |
/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h |
Include |
#include "ProceduralMeshComponent.h" |
Source |
/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponent.cpp |
virtual FBoxSphereBounds CalcBounds
(
const FTransform & LocalToWorld
) const
Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.