ComputeUnion

Overload list

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Name Description

Public function Const

FVector

 

ComputeUnion

(
    const TArray< IVoxelBasedCSG::FPlac...,
    FMeshDescription& ResultMesh,
    double Adaptivity,
    double IsoSurfcae
)

Will destroy UVs and other attributes Returns the average location of the input meshes.

Public function Const

FVector

 

ComputeUnion

(
    const FPlacedMesh& PlacedMeshA,
    const FPlacedMesh& PlacedMeshB,
    FMeshDescription& ResultMesh,
    double Adaptivity,
    double IsoSurface
)

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