FRawInputDeviceButtonProperties

Windows
MacOS
Linux

References

Module

RawInput

Header

/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputSettings.h

Include

#include "RawInputSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FRawInputDeviceButtonProperties

Variables

Name Description

Public variable UProperty Category, EditAnywhere

uint8: 1

 

bEnabled

Whether the button is enabled.

Public variable UProperty Category, EditAnywhere, Meta

FKey

 

Key

Which key to emit the values from this button to.

Constructors

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss