FReflexMaxTickRateHandler::SetFlags

Used to provide a generic customization interface for custom tick rate handlers.

Windows
MacOS
Linux

Override Hierarchy

IMaxTickRateHandlerModule::SetFlags()

FReflexMaxTickRateHandler::SetFlags()

References

Module

Reflex

Header

/Engine/Plugins/Runtime/Nvidia/Reflex/Source/Public/ReflexMaxTickRateHandler.h

Include

#include "ReflexMaxTickRateHandler.h"

Source

/Engine/Plugins/Runtime/Nvidia/Reflex/Source/Private/ReflexMaxTickRateHandler.cpp

Syntax

virtual void SetFlags
(
    uint32 Flags
)

Remarks

Used to provide a generic customization interface for custom tick rate handlers.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss