URejoinCheck::CheckRejoinStatus

Check the backend for the existence of game session that the local player is registered with It will continue to return a valid value until that session is complete

Windows
MacOS
Linux

References

Module

Rejoin

Header

/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinCheck.h

Include

#include "RejoinCheck.h"

Source

/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinCheck.cpp

Syntax

virtual void CheckRejoinStatus
(
    const FOnRejoinCheckComplete & CompletionDelegate
)

Remarks

Check the backend for the existence of game session that the local player is registered with It will continue to return a valid value until that session is complete

Parameters

Parameter

Description

CompletionDelegate

delegate called after the check for possible rejoin is complete

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