FRemoteControlField::CanBindObject

Return whether this entity supports binding to a given object.

Windows
MacOS
Linux

Override Hierarchy

FRemoteControlEntity::CanBindObject()

FRemoteControlField::CanBindObject()

References

Module

RemoteControl

Header

/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlField.h

Include

#include "RemoteControlField.h"

Source

/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlField.cpp

Syntax

virtual bool CanBindObject
(
    const UObject * InObjectToBind
) const

Remarks

Return whether this entity supports binding to a given object.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss