| FRemoteControlEntity::GetUnderlyingEntityIdentifier()
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Module |
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Header |
/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlField.h |
Include |
#include "RemoteControlField.h" |
Source |
/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlField.cpp |
virtual uint32 GetUnderlyingEntityIdentifier() const
Get an identifier for the underlying entity. This is used to figure out if two remote control entities have the same underlying field/actor.