Module |
|
Header |
/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/IRemoteControlModule.h |
Include |
#include "IRemoteControlModule.h" |
bool ResolveCall
(
const FString & ObjectPath,
const FString & FunctionName,
FRCCallReference & OutCallRef,
FString * OutErrorText
)
Resolve a RemoteCall Object and Function. This will look for object and function to resolve. It will only successfully resolve function that are blueprint callable. The blueprint function name can be used.
true if the resolving was successful
Parameter |
Description |
---|---|
ObjectPath |
The object path to the UObject we want to resolve |
FunctionName |
The function name of the function we want to resolve |
OutCallRef |
The RemoteCallReference in which the object and function will be resolved into |
OutErrorText |
Optional pointer to an error text in case of resolving error. |