URemoteControlLevelDependantBinding::SetBoundObject

Set the bound object by specifying the level it resides in.

Windows
MacOS
Linux

References

Module

RemoteControl

Header

/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlBinding.h

Include

#include "RemoteControlBinding.h"

Source

/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlBinding.cpp

Syntax

void SetBoundObject
(
    const TSoftObjectPtr< ULevel > & Level,
    const TSoftObjectPtr< UObject > & BoundObject
)

Remarks

Set the bound object by specifying the level it resides in. @note Useful is you want to set the bound object without loading the level/object.

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