URemoteControlPreset::GetExposedEntity

Get a pointer to an exposed entity on the preset.

Windows
MacOS
Linux

References

Module

RemoteControl

Header

/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h

Include

#include "RemoteControlPreset.h"

Syntax

template<typename ExposableEntityType>
TWeakPtr< ExposableEntityType > GetExposedEntity
(
    const FGuid & ExposedEntityId
)

Remarks

Get a pointer to an exposed entity on the preset.

Parameters

Parameter

Description

ExposedEntityId

The id of the entity to get. @note ExposableEntityType must derive from FRemoteControlEntity.

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