FRCIObjectMetadata::IsValid

Returns true if reference is valid

Windows
MacOS
Linux

Override Hierarchy

FRCIObjectMetadata::IsValid()

FRCIPropertiesMetadata::IsValid()

References

Module

RemoteControlInterception

Header

/Engine/Plugins/VirtualProduction/RemoteControlInterception/Source/RemoteControlInterception/Public/IRemoteControlInterceptionCommands.h

Include

#include "IRemoteControlInterceptionCommands.h"

Syntax

virtual bool IsValid() const

Remarks

Returns true if reference is valid

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss