IRemoteControlUIModule

A Remote Control module that allows exposing objects and properties from the editor.

Windows
MacOS
Linux

Inheritance Hierarchy

IModuleInterface

IRemoteControlUIModule

References

Module

RemoteControlUI

Header

/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlUI/Public/IRemoteControlUIModule.h

Include

#include "IRemoteControlUIModule.h"

Syntax

class IRemoteControlUIModule : public IModuleInterface

Remarks

A Remote Control module that allows exposing objects and properties from the editor.

Functions

Name Description

Public function

FDelegateHan...

 

AddPropertyFilter

(
    FOnDisplayExposeIcon OnDisplayExpos...
)

Add a property filter that indicates if the property handle should be displayed or not.

Public function Static

IRemoteContr...

 

Get()

Singleton-like access to this module's interface.

Public function Const

URemoteContr...

 

GetActivePreset()

Get the preset currently being edited in the editor.

Public function

FOnGenerateE...

 

GetExtensionGenerators()

Get the toolbar extension generators.

Public function

void

 

RegisterMetadataCustomization

(
    FName MetadataKey,
    FOnCustomizeMetadataEntry OnCustomi...
)

Register a delegate to customize how an entry is displayed in the entity details panel.

Public function

void

 

RemovePropertyFilter

(
    const FDelegateHandle& FilterDeleg...
)

Remove a property filter using its id.

Public function

void

 

UnregisterMetadataCustomization

(
    FName MetadataKey
)

Unregister the delegate used to customize how an entry is displayed in the entity details panel.

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