FARSystemProxy::FindARPinByComponent

Given a scene component find the ARPin which it is pinned by, if any.

Windows
MacOS
Linux

Override Hierarchy

IARSystemSupport::FindARPinByComponent()

FARSystemProxy::FindARPinByComponent()

References

Module

RemoteSession

Header

/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Public/Channels/RemoteSessionARSystemChannel.h

Include

#include "Channels/RemoteSessionARSystemChannel.h"

Syntax

virtual UARPin * FindARPinByComponent
(
    const USceneComponent * Component
) const

Remarks

Given a scene component find the ARPin which it is pinned by, if any.

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