FRemoteSessionARSystemChannel::ReceiveAddTrackable_GameThread

Windows
MacOS
Linux

References

Module

RemoteSession

Header

/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Public/Channels/RemoteSessionARSystemChannel.h

Include

#include "Channels/RemoteSessionARSystemChannel.h"

Source

/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionARSystemChannel.cpp

Syntax

void ReceiveAddTrackable_GameThread
(
    FString ClassPathName,
    TSharedPtr< TArray< uint8 >, ESPMode::ThreadSafe > DataCopy
)

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