FRemoteSessionImageChannel::SetFramebufferAsImageProvider

Sets up an image provider that mirrors the games framebuffer.

Windows
MacOS
Linux

References

Module

RemoteSession

Header

/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Public/Channels/RemoteSessionImageChannel.h

Include

#include "Channels/RemoteSessionImageChannel.h"

Source

/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionImageChannel.cpp

Syntax

void SetFramebufferAsImageProvider()

Remarks

Sets up an image provider that mirrors the games framebuffer. WIll be the default if no ImageProvider is set.

Sets up an image provider that mirrors the games framebuffer. Will be the default if no ImageProvider is set.

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