| AActor::GetNetConnection()
|
Module |
|
Header |
/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
Include |
#include "ReplicationGraph.h" |
Source |
/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphDebugging.cpp |
virtual UNetConnection * GetNetConnection() const
Get the owning connection used for communicating between client/server
NetConnection to the client or server for this actor