Module |
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Header |
/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h |
Include |
#include "ReplicationGraphTypes.h" |
struct FPrioritizedRepList
Prioritized List of actors to replicate. This is what we actually use to replicate actors.
Name | Description | ||
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TUniquePtr< TAr... |
FullDebugDetails |
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Items |
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TUniquePtr< TAr... |
SkippedDebugDetails |
Name | Description | |
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FPrioritizedRepList() |
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FPrioritizedRepList ( |
Name | Description | ||
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CountBytes ( |
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FPrioritized... |
GetNextFullDebugDetails ( |
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FSkippedActo... |
GetNextSkippedDebugDetails ( |
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Reset() |
Name |
Description |
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FItem |