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Header |
/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
Include |
#include "ReplicationGraph.h" |
struct FCachedDestructInfo
DestructionInfo handling. This is how we send "delete this actor" to clients when the actor is deleted on the server (placed in map actors)
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CachedPosition |
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DestructionInfo |
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FCachedDestructInfo ( |
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CountBytes ( |
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operator== ( |
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operator== ( |