UReplicationGraphNode_ActorListFrequencyBuckets::NotifyAddNetworkActor

Called when a network actor is spawned or an actor changes replication status

Windows
MacOS
Linux

Override Hierarchy

UReplicationGraphNode::NotifyAddNetworkActor()

UReplicationGraphNode_ActorListFrequencyBuckets::NotifyAddNetworkActor()

References

Module

ReplicationGraph

Header

/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h

Include

#include "ReplicationGraph.h"

Source

/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp

Syntax

virtual void NotifyAddNetworkActor
(
    const FNewReplicatedActorInfo & Actor
)

Remarks

Called when a network actor is spawned or an actor changes replication status

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss