FResonanceAmbisonicsSettingsProxy::GetUniqueId

This should return a unique This is used so that we don't call the same encode operation multiple times for a single source being sent to identical submixes.

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Override Hierarchy

ISoundfieldEncodingSettingsProxy::GetUniqueId()

FResonanceAmbisonicsSettingsProxy::GetUniqueId()

References

Module

ResonanceAudio

Header

/Engine/Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Public/ResonanceAudioAmbisonicsSettings.h

Include

#include "ResonanceAudioAmbisonicsSettings.h"

Syntax

virtual uint32 GetUniqueId() const

Remarks

This should return a unique This is used so that we don't call the same encode operation multiple times for a single source being sent to identical submixes.

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