Module |
|
Header |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/DefinitionWriter.h |
Include |
#include "dna/layers/DefinitionWriter.h" |
void setMeshIndices
(
std::uint16_t index,
const std::uint16_t * meshIndices,
std::uint16_t count
)
Store a list of mesh name indices onto a specified index.
Parameter |
Description |
---|---|
index |
A position in a zero-indexed array where mesh name indices are stored. @note The index denotes the position of an entire mesh index list, not the position of it's individual elements, i.e. the row index in a 2D matrix of mesh indices. @note The mesh index storage will be implicitly resized (if needed) to provide storage for the number of mesh name indices that is inferred from the specified index. |
meshIndices |
The source address from which the mesh name indices are to be copied. @note These indices can be used to access mesh names through DefinitionReader::getMeshName. |
count |
The number of mesh name indices to copy. |