DescriptorReader::getDBComplexity

Name of the input control interface used to drive this character rig. @note This parameter denotes the character's input control complexity.

Windows
MacOS
Linux

References

Module

RigLogicLib

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/DescriptorReader.h

Include

#include "dna/layers/DescriptorReader.h"

Syntax

StringView getDBComplexity() const

Remarks

Name of the input control interface used to drive this character rig. @note This parameter denotes the character's input control complexity.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss