DescriptorReader::getDBMaxLOD

The maximum level of detail stored in the DNA data for this character. @note The value is relative to LOD-0 from the database.

Windows
MacOS
Linux

References

Module

RigLogicLib

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/DescriptorReader.h

Include

#include "dna/layers/DescriptorReader.h"

Syntax

std::uint16_t getDBMaxLOD() const

Remarks

The maximum level of detail stored in the DNA data for this character. @note The value is relative to LOD-0 from the database.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss