GeometryReader::getVertexTextureCoordinate

MeshIndex must be less than the value returned by getMeshCount.

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Warnings

  • meshIndex must be less than the value returned by getMeshCount.

  • textureCoordinateIndex must be less than the value returned by getVertexTextureCoordinateCount.

References

Module

RigLogicLib

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/GeometryReader.h

Include

#include "dna/layers/GeometryReader.h"

Syntax

TextureCoordinate getVertexTextureCoordinate
(
    std::uint16_t meshIndex,
    std::uint32_t textureCoordinateIndex
) const

Remarks

MeshIndex must be less than the value returned by getMeshCount.

textureCoordinateIndex must be less than the value returned by getVertexTextureCoordinateCount.

Returns

The texture coordinate.

Parameters

Parameter

Description

meshIndex

A mesh's position in the zero-indexed array of meshes.

textureCoordinateIndex

The index of the texture coordinate in the zero-indexed array of texture coordinates.

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