GeometryWriter::setFaceVertexLayoutIndices

Vertex layout indices that belong to the specified face.

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References

Module

RigLogicLib

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/GeometryWriter.h

Include

#include "dna/layers/GeometryWriter.h"

Syntax

void setFaceVertexLayoutIndices
(
    std::uint16_t meshIndex,
    std::uint32_t faceIndex,
    const std::uint32_t * layoutIndices,
    std::uint32_t count
)

Remarks

Vertex layout indices that belong to the specified face.

Parameters

Parameter

Description

meshIndex

A mesh's position in the zero-indexed array of meshes.

faceIndex

A face's position in the zero-indexed array of faces that belong to the above referenced mesh.

layoutIndices

The source address from which the layout indices are to be copied. @note The layout indices point into the array that is set through setVertexLayouts

count

The number of vertices to copy. @note Both the mesh storage itself and it's face storage will be implicitly resized (if needed) to provide storage for the number of meshes and/or faces that are inferred from the specified indexes.

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