Module |
|
Header |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/GeometryWriter.h |
Include |
#include "dna/layers/GeometryWriter.h" |
void setFaceVertexLayoutIndices
(
std::uint16_t meshIndex,
std::uint32_t faceIndex,
const std::uint32_t * layoutIndices,
std::uint32_t count
)
Vertex layout indices that belong to the specified face.
Parameter |
Description |
---|---|
meshIndex |
A mesh's position in the zero-indexed array of meshes. |
faceIndex |
A face's position in the zero-indexed array of faces that belong to the above referenced mesh. |
layoutIndices |
The source address from which the layout indices are to be copied. @note The layout indices point into the array that is set through setVertexLayouts |
count |
The number of vertices to copy. @note Both the mesh storage itself and it's face storage will be implicitly resized (if needed) to provide storage for the number of meshes and/or faces that are inferred from the specified indexes. |