Module |
|
Header |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/GeometryWriter.h |
Include |
#include "dna/layers/GeometryWriter.h" |
void setVertexTextureCoordinates
(
std::uint16_t meshIndex,
const TextureCoordinate * textureCoordinates,
std::uint32_t count
)
List of vertex texture coordinates.
Parameter |
Description |
---|---|
meshIndex |
A mesh's position in the zero-indexed array of meshes. |
textureCoordinates |
The source address from which the texture coordinates are to be copied. |
count |
The number of texture coordinates to copy. @note The mesh storage will be implicitly resized (if needed) to provide storage for the number of meshes that is inferred from the specified index. |