Module |
|
Header |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/MemoryResource.h |
Include |
#include "pma/MemoryResource.h" |
class MemoryResource
MemoryResource is an abstract class that allows the implementation of polymorphic allocators. @note It's purpose is to allow passing arbitrary allocators through API boundaries, without requiring changes in the signatures and types involved.
Name | Description | |
---|---|---|
|
~MemoryResource() |
Name | Description | ||
---|---|---|---|
|
void * |
allocate ( |
|
|
deallocate ( |