ArenaMemoryResource::allocate

All allocations will be served from the currently active memory region.

Windows
MacOS
Linux

Override Hierarchy

MemoryResource::allocate()

ArenaMemoryResource::allocate()

References

Module

RigLogicLib

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/resources/ArenaMemoryResource.h

Include

#include "pma/resources/ArenaMemoryResource.h"

Source

/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Private/pma/resources/ArenaMemoryResource.cpp

Syntax

virtual void * allocate
(
    std::size_t size,
    std::size_t alignment
)

Remarks

All allocations will be served from the currently active memory region.

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