| MemoryResource::allocate()
|
Module |
|
Header |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/resources/ArenaMemoryResource.h |
Include |
#include "pma/resources/ArenaMemoryResource.h" |
Source |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Private/pma/resources/ArenaMemoryResource.cpp |
virtual void * allocate
(
std::size_t size,
std::size_t alignment
)
All allocations will be served from the currently active memory region.