bswap32

Windows
MacOS
Linux

References

Module

RigLogicLib

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/terse/utils/Endianness.h

Include

#include "terse/utils/Endianness.h"

Syntax

static std::uint32_t bswap32
(
    std::uint32_t x
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss