Readable

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

RigLogicLib

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/trio/Concepts.h

Include

#include "trio/Concepts.h"

Syntax

class Readable

Destructors

Name Description

Protected function Virtual

~Readable()

Functions

Name Description

Public function

std::size_t

 

read

(
    char* destination,
    std::size_t size
)

Read bytes from stream into the given buffer.

Public function

std::size_t

 

read

(
    Writable* destination,
    std::size_t size
)

Read bytes from this stream into the given stream.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss