FRigUnit_RigLogic::TestAccessor::CreateBoneHierarchyTwoBones

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MacOS
Linux

References

Module

RigLogicModule

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/RigUnit_RigLogic_Test.h

Include

#include "RigUnit_RigLogic_Test.h"

Syntax

TUniquePtr< FRigBoneHierarchy > CreateBoneHierarchyTwoBones
(
    FString Bone1NameStr,
    FString Bone2NameStr
)

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