Module |
|
Header |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNACommon.h |
Include |
#include "DNACommon.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FTextureCoordinate
Name | Description | ||
---|---|---|---|
|
float |
U |
|
|
float |
V |