UMovieSceneBindingExtensions::SetDisplayName

Set this binding's name

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneBindingExtensions.h

Include

#include "ExtensionLibraries/MovieSceneBindingExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneBindingExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod, DevelopmentOnly))
static void SetDisplayName
(
    const FSequencerBindingProxy & InBinding,
    const FText & InDisplayName
)

Remarks

Set this binding's name

Parameters

Parameter

Description

InBinding

The binding to get the name of

InName

The display name of the binding

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